Modifier sits down with designers of all stripes and looks at what it takes to make a great game! With a focus on homebrewing and otherwise modifying existing games to meet your storytelling needs, these interviews dig deep into how changing the rules enables better storytelling. Hosted by Meghan Dornbrock.
Fri, October 23, 2020
Jason Pitre is back with more Sig, this time a Forged in the Dark reimagining titled Sig: City of Blades. Here us chat about this new take on Sig, life in the Hellyear 2020, and the online incarnation of Metatopia!
Fri, October 16, 2020
Brinkwood: The Blood of Tyrants is a Forged in the Dark game about Robin Hood vs Vampires, created by Erik Bernhardt. Come join us as we talk about eating money, making deals with the fae, and fighting for justice.
Fri, March 06, 2020
Princess World, be Kevin Petker, is a PbtA game about cooperative world building, storytelling, problem solving, and being girls who rule. We chat about how the game evolved out of a request from his daughter into this clever, colorful, collaborative adventure.
Thu, March 05, 2020
Rich Howard, Richard Kreutz-Landry, and Taylor LaBresh are the design trio behind Descent into Midnight. This aquatic PbtA game about community and emotion defies genre, so we make a bunch of ocean puns and get really heartfelt about stuff.
Thu, December 12, 2019
Return guest Tracy Barnett is here in friend capacity this week for a heart-to-heart with Meghan about burnout, asking for help, and where they are right now in that journey.
Thu, September 26, 2019
Grant and Chris are back, and things have only gotten weirder. Below the Spire lies the Heart, an ever-changing district of chaos and horror where you really shouldn't be going. You're going anyway? Of course you are. We talk about why that's a terrible, terrible idea. (CW: Body horror)
Thu, July 25, 2019
Dyer Rose is a member of the San Jenaro Co-op, a creator-owned group that makes RPGs together. Dyer fills me in on how the structure works, what games they have in production, and what industry issues they're trying to address with their approach.
Thu, June 13, 2019
Quietus is a melancholy horror RPG that uses the Blades in the Dark system to tell heart-wrenching narratives in a one-shot. Game designer Oli Jeffery shares how he utilized the system to take full advantage of the genre.
Sat, May 25, 2019
In Afterlife: Wandering Souls you play as a Wanderer collecting memories of your life and discovering who you were when you were alive. Liz Chaipraditkul talks about discovering your character over the course of the game and how the mechanics evolved to support this unique and affecting player experience.
Fri, May 17, 2019
The Orpheus Protocol is an RPG as well as an actual-play podcast. Creator Rob Stith takes us through the evolution of the game and how running an AP as a living playtest has affected his process.
Sat, April 06, 2019
Craig Campbell of NerdBurger Games is here to talk about CAPERS and CAPERS Noir - a superpowered gangster game and its mysterious supplement - that utilize playing cards to enhance the play experience.
Thu, February 21, 2019
Aaron King chats about what a zine is and what RPG zines offer to the gamespace. We talk about format, function, and selling out with Kickstarter's Zine Quest.
Thu, February 21, 2019
Long-time union organizer Doug Geisler was trained to help people using role-playing, and now his new role-playing game will train you to organize a labor union so you can Beat the Boss! We talk about learning through narrative and failure.
Thu, February 07, 2019
The Glittercats are BACK with More Kittens! Cheyenne and Stentor take us through all the new new new to be found in this supplement to Laser Kittens - new cards, new playsets, and new kitten games! So much modifying, where do we start?
Thu, January 10, 2019
Hosts Aaron Catano-Saez and Jeff Stormer of All My Fantasy Children are here to celebrate their addition to the network and to have a real NICE chat about how they build the world of Fantasy one character at a time.
Fri, December 28, 2018
Jason Morningstar is here to talk about Fiasco In A Box, among many many other things. We chat about redesigning your own work versus redesigning that of someone else, as well as how to know when it might be time to pass the reigns. We talk about game formats, zero-prep RPGs, and social responsibility in game design.
Fri, December 07, 2018
Aviv & Eran, the team behind webcomic Up to Four Players, are here to talk about their original Savage Worlds setting: Crystal Heart. We talk about their creative process, with game writing and comic drawing acting as supports and influences for the other, and about the emotional range of stories that Crystal Heart with Savage Worlds allows players to tell.
Fri, November 30, 2018
This week we're on location at SVA'S Library West where Instruction & Periodicals Librarian David Pemberton and Circulation Manager Christopher Bussmann share with us what goes into building and maintaining a library's game collection and how games librarianship affects the games and the players.
Fri, November 16, 2018
Brie Sheldon returns to talk about Turn, their game about shapeshifters in a small town. We look at destructive & deconstructive approaches to PbtA, as well as why the small-town setting is so integral to the play experience.
Tue, November 13, 2018
Dana & Hamish are here to discuss making Dinosaur Princesses an approachable and fun game for players and GMs of all ages and skill levels. From its core of cooperative play to fun coloring-book elements, Dinosaur Princesses is about all kinds of friends supporting each other's creativity.
Thu, October 18, 2018
Jeff is back to talk about his own game this time, Mission: Accomplished! It's about super spies, office meetings, and really coming face to face with the arcane horror that is your day job. We talk about comedy in games, designing around secret information, and the impact of having winners and losers in an RPG.
Sat, October 06, 2018
To get us started in this, the spookiest month, how about a game FULL OF DEMONS? Taylor is here to chat about his Singularity hack, 13 Demon Princes, a hellish dating game full of contestants with unforgettable names and lots of demon blood. Cute!
Thu, September 27, 2018
Something Is Wrong Here is a game built to evoke the unsettling experience of watching the works of David Lynch. Kira is here to discuss what building from the inspiration of a specific artist is like, how she mechanizes bleed, and her approach to structuring a one-night game.
Thu, September 20, 2018
Tim & Kristen, longtime friends of the show, are here to talk all about their games, game hacks, and how designing together affected their relationship. We talk a lot about how they change games, but also how games changed them.
Thu, September 06, 2018
Nolan drops in again with another exciting development at Roll20 - the Charactermancer! We talk about how this tool changes gameplay for new and old players alike, how licensing comes into play, and what we can expect to see in the future. We also chat about community involvement and whats in our Crunchyroll queues, so get ready!
Thu, July 26, 2018
Behind the Masc in a game zine looking to re-envision masculinity through the eyes of non-cisgender masculine creators. Brie Sheldon, the project lead, and Tracy Barnett, one of the contributors, join me to talk about what's in the zine and why it's so important. Behind the Masc is on Kickstarter right now!
Thu, July 12, 2018
Jay Iles joins us this week to talk about Legacy, a Powered by the Apocalypse game that examines all the ways one might create a legacy as their family rebuilds itself in a strange new world. We chat about his LARP inspired design choices as well as the diverse new scenarios other writers brought to Legacy's core premise.
Thu, June 14, 2018
Rich Ranallo and Scott Leaton are here to talk about the evolution of their game Velvet Generation, an RPG about the rock & roll revolution. We discuss how it's changed over the years and why, and what this revolution looks like in our new modern age.
Thu, May 03, 2018
The Spiral is an original genre-less game system, built to simplify the RPG experience for any story you might want to tell. Parable of the Pit is a Powered by the Apocalypse game without playbooks that puts the ordinary players in a terrifying dungeon from which they must escape. Aleks Samoylov talks about designing both of them, and what each game has taught them about the other.
Thu, April 05, 2018
Are you ready to party? That's nice, how about this podcast instead. Aaron J Amendola is here to chat about his party game Earworm, which is all about vocalizing your favorite jams for that karaoke bar experience in the comfort of your own home. We talk about the unique aspects of party games and how Earworm's multiple modes of play increase accessibility, appeal, and cooperation.
Tue, March 27, 2018
Fraser is back with another cyberpunk adventure, this time a climate-fiction inspired take on Blades in the Dark. We talk about the vastly different ways players can interact with the lore and how this cli-fi blend looks at old cyberpunk tropes in a new way.
Thu, February 22, 2018
Alex Roberts joins me for maximum pod-feed confusion, but mainly to talk about her first game, codenamed Tension. Inspired by Dread and romance games like Kagematsu and Hot Guys Making Out, this is a game about the emotional tension in a tricky relationship. We look at the game's evolution, negotiation an safety mechanics, and learn about alien love.
Thu, January 25, 2018
Roughly translated as "the sexiest RPG on your shelf", Pasion de las Pasiones is the telenovela RPG from Brandon Leon-Gambetta. We talk about: Latinx representation in games, telenovela tropes, statless playbooks, Hugh Jackman, and Pippin the Corgi. (There are tangents.)
Thu, January 11, 2018
Expedition is an RPG system that combines cards and a mobile app (all free, all open-source) to streamline the RPG experience, allowing you to play the way you want to. Built to be modded, Todd shares the strengths and challenges of playing the Expedition way, and may be just the project you were looking for!
Thu, December 14, 2017
John Harness got 280 characters on twitter before it was the norm, and decided to turn it into a game design challenge. Paul Czege answered the call. We talk about the challenge, what we can learn from small games, and take a look at the amazing contributions.
Fri, December 01, 2017
Iron Edda is a game that exists across several systems and has a second edition in the works, and Tracy Barnett joins us to talk about how it got that way. We discuss what makes something an Iron Edda game, what different systems bring to the fiction, and where it's headed next.
Fri, November 03, 2017
What goes into bringing an existing game into a brand new setting? How should you approach writing settings that are unfamiliar to you? James Mendez Hodes talks about all that and a bunch of other cool stuff!
Thu, October 19, 2017
7th Sea is a game about being an awesome hero, but there's more than one way to be a hero. John talks about the Western and Eastern hero archetypes, and how they've been working on modifying the existing 7th Sea system to tell new kinds of hero stories.
Sat, October 07, 2017
Fay Onyx, the mastermind behind the Unfamiliar Heroes podcast project, and two of its GMs, Anna Murray and Jordan Green, chat about what it’s like to run an actual play with diverse players and characters at the core. This second part of our conversation focuses on mechanics that aim to recreate or facilitate these diverse experiences, and things to consider when playing a diverse character.
Thu, September 21, 2017
Monte Cook of Monte Cook Games is here to dig into what Numenera 2: Discovery & Destiny is all about. We look at how Numenera & Cypher System's unique structure allows this new edition to work seamlessly with the one on your shelf right now, and the cool new cyphers coming your way. Monte Cook & Games Monte Numenera 2 on Kickstarter Monte Cook Games numenera.com Related Goodies Cypher Speak with Darcy & Troy Bruce's Modifier episode on Cypher System Troy & Darcy on Modifier using Cypher System in large games
Sat, September 09, 2017
Fay Onyx, the mastermind behind the Unfamiliar Heroes podcast project, and two of its GMs, Anna Murray and Jordan Green, chat about what it's like to run an actual play with diverse players and characters at the core. This first part of our conversation focuses on addressing the needs of players, and considering how accessible your game system itself is. Heroes Fay Onyx Anna Murray Jordan Green Mentions Writing Alchemy Magic Goes Awry Lasers and Feelings
Thu, August 24, 2017
Jonathan Barron joins me to discuss the difficulties of converting the monster-catching genre of video games and TV into a tabletop experience. His game MajiMonsters relies on an original system that tracks a player character as well as multiple unique monsters, all complete with their own skills and abilities to confront this dangerous, fantastic world. MONSTERS Jonathan on Twitter MAGIC MajiMonsters official site MajiMonsters on DriveThruRPG MTG Drive To Work podcast
Thu, July 27, 2017
The Dungeon Dome is part Dungeons and Dragons, part professional wrestling franchise, all streamed live online for your viewing pleasure. James is here to talk about how he's building this new type of games entertainment, the stories he's hoping to tell, and his thoughts on the future of RPGs. DUNGEON MASTER James on twitter One Shot Podcast Network THE DUNGEON DOME The Dungeon Dome on Kickstarter The Dungeon Dome on YouTube
Thu, July 13, 2017
We talk about Grant & Chris' upcoming game The Spire, which is definitely about a Drow resistance but is also about a bunch of other cool, weird, complex things that I won't even be able to do justice here. It's a really fun chat and also: blood witches. THE RESISTANCE Grant twitter Chris twiiter Rowan, Rook and Decard Adrian Stone Hearty Dice Friends
Fri, June 30, 2017
Break out your baggiest jeans and your tiniest backpack as Hannah Shaffer takes us back to the 90s with her heartwarming one-shot storytelling game about a music store on the brink of disaster - Damn the Man, Save the Music! We talk about the continuing evolution of Questlandia and building a game that's friendly to new players while maintaining a replayable charm. THE PLUCKY EMPLOYEE Hannah on Twitter REVOLUTION RECORDS Make Big Things Make Big Things on Twitter Damn the Man, Save the Music on Kickstarter
Thu, June 15, 2017
Misspent Youth, an RPG about punks and friendship, is getting a reprint as well as several new settings and hacks! Author Robert Bohl and hacker Kimberly Lam are here together to talk about what it's like to tackle a game from both of those angles. Bonus topic: how weird is it to have Wil Wheaton play your game on internet TV?! YOUTHS Robert Bohl Kimberly Lam Kickstarter launches June 29!
Thu, June 01, 2017
Senda Linaugh & Phil Vecchione, the eponymous Pandas, are here to chat about hacking the 1-page RPG Lasers & Feelings. We talk about the challenges and opportunities that come with hacking such a small ruleset, as Senda and Phil turn this sci-fi story game to cyberpunk and magical girls! PANDAS Senda Phil TALKING Panda's Talking Games She's A Super Geek Misdirected Mark GAMES Rockerboys & Vending Machines Encoded Designs
Fri, May 19, 2017
Fraser Simons is here to break down cyberpunk, roleplay with feeling, and tell us all about his upcoming supplement to The Veil, The Cascade. Get a pen ready, you're going to want to read everything on his list. THE PUNK Fraser on g+ Fraser on twitter THE BOOKS The Cascade Kickstarter The Cascade quickstart The Veil
Sun, May 07, 2017
Jeremy Holcomb and Jeff Tidball are all about helping you make great games, and now they're developing a kit to help you do it! We talk about what The White Box has in it, what you can do with it, and what's in store for the future. THE BITS Jeremy Holcomb Jeff Tidball GamesPlaywright Atlas Games The White Box on Kickstarter
Thu, April 20, 2017
I've crammed three people into the show this week because it's harder for Them to get you when you're in a group, right? Right. Josh T Jordan, Banana Chan and Todd Crapper are all here to talk about The Imposters, an anthology of games about conspiracies, werewolves, psychogeography, intelligence agencies, and aliens on YouTube. I'm...I'm really not sure what else you could want at this point. THE IMPOSTERS (the people) Josh T Jordan Banana Chan Todd Crapper THE IMPOSTERS (the game) The Imposters on Kickstarter
Thu, April 06, 2017
Real-life punks (no, that's a lie, they're actually very polite boys) Colin and Cameron Kyle are here to discuss their cyberpunk hip-hop game Axon Punk! We talk about things like when do you know it's time to stop hacking and start building, how to reach out for help with diversity, and how many cons in a row is too many cons in a row. NOTABLE PUNX Axon Punk twitter Axon Punk website Sugar Gamers Eliott Lilly
Thu, March 23, 2017
It finally happened! Erika and I finally got to talk magical girls and record it as an episode!! Her game Five Across the Heart is both a rad game about punk mahous and an excellent study of the evolution of an RPG. Come hang out with us in this episode that is definitely not a ploy by the Negaverse to siphon all your mahou shoujo excitement. WINK. THE SHOUJO Erika on twitter THE MAHOU Erika's Five Across the Heart (& more!) gamedev thread
Thu, March 09, 2017
This is one of those episodes where we talk about a game and a Kickstarter, yes, but more than that we talk about the process of creation itself. John Adamus, known in part for his tweetstorms of encouragement to creators, gets really deep with how Noir World came to be and how it changed over its 70+ iterations. THE MAN John on Twitter John's Patreon THE WORLD Noir World Twitter Noir World Facebook
Thu, February 23, 2017
Or, The One Where We Go Full Dragon Age Fancast. Listen, it's a transformation that's been happening slowly for a while now, I feel like. Maybe it's a new segment? Anyway, COMPANION'S TALE IS KICKSTARTING! Laura and I chat about her excellent new storytelling game at Dreamation 2017, among other tangents (about companions) (that you can kiss). THE STORYTELLER Laura on twitter Sweet Potato Press Companion's Tale on Kickstarter
Thu, February 09, 2017
Carrie and Evie Walls are here to talk shop about running and playing all sorts of RPGs as (and for) younger players. We get into how to choose games, deal with problem players, and tell an engaging story. Also, their dad James is here. THE WALLS Living 4 Crits blog James' G+ James' twitter Living 4 Crits YouTube
Thu, January 26, 2017
Storybrewers Hayley and Veronica are here to tell us all about their new game Alas for the Awful Sea and what drives them to tell grey stories about desperation, hate, fear and folklore in the 19th century UK sailing villages. (Okay I know how that sounded but this episode is real cute you guys.) THE CHARACTERS Storybrewers / Hayley on twitter Veronica on twitter THE STORY Alas for the Awful Sea on Kickstarter Storybrewers website Storybrewers facebook
Thu, January 12, 2017
John Harness, veteran middle-grade game-runner and force behind the Facebook page "RPGs for Kids" joins us to talk about...running games for kids! We talk about games as education as well as fun, and how to approach running for the younger players in your life. LINKS John on Twitter RPGs for Kids Facebook page No Thank You Evil Adventure Maximus
Thu, December 29, 2016
Heroes, it has been a HECK of a year, and we're going out with a bang. J Michael Bestul gives us some hot tips on how to get the most out of modding 13th Age, which is a pretty rad system to begin with. Plus, a little waxing nostalgic in the intro and not one but TWO hidden kitties! Don't ever say we never gave you nothing. ICONS J Michael Bestul on Twitter J Michael Bestul on G+ J's website BACKGROUNDS Quinn Murphy's post on Backgrounds Wade Rockett's post on creating meaningful Icons Vault of the 13th Age
Thu, December 15, 2016
We're taking a look at hacking deck-builder card games this week, specifically Crptozoic's Cerberus Engine system, with card-game aficionado / hostage Dan Enders. Dan also wrote micro RPG card game The Bite, so this one is just ALL about cards and feeling bad. DRAW Dan on Twitter Dragon Ball Cerberus hack on Reddit The Bite
Thu, December 01, 2016
Sig is a multiplanar fantasy setting for Jason Pitre's game Spark, and is a fantastic example of mechanics supporting and reinforcing setting. But, how do you do that thing? Luckily Jason has some experience crafting mechanics that evoke experience and promote setting, so we talk all about it, and his upcoming Sig kickstarter too! SPARK Jason's twitter Jason's G+ Genesis of Legend SMOKE One Shot playthrough of Sig Part 1 | Part 2 | Part 3 SH&R Genre Bacon
Sat, November 19, 2016
Am I allowed to just issue an open invitation like that? Am I going to get kicked out now? Shoot. Don't tell anyone I told you, okay? Oh good. Since we're cool now, Keith Baker is here to tell us all about Illimat, and what it was like to create a game from a bunch of components that had already been carefully designed. CAPTAIN OF EYES Keith's twitter Keith's website THE ILLIMAT Illimat website Twogether Studios Find an Illimat Outpost (game cafes that have demo copies!) One Shot Plays Illimat
Thu, November 03, 2016
This week we get deep, discussing the role of culture in games and how to approach modifying that part of the fiction. Quinn Wilson, GM of Swallows of the South and noted Guy Fieri enthusiast, leads the way. THE GOOD GOOD LINKS Quinn's garbage twitter Swallows of the South Flavortown Quinn Murphy's Drau
Thu, October 20, 2016
Technically you don't HAVE to go home. In fact, stay here for a little while! Jeff Stormer from Party of One, the podcast all about two-player RPGs, is here to talk about playing SMALL games. How do you play or modify games for just two people? Or even ONE person? There's a lot more out there for the small table, and we talk about it. PARTY PEOPLE Jeff / Party of One twitter Party of One Podcast CROSSOVER Meghan Plays 39 Dark on Party of One
Sat, October 08, 2016
Multi-DM games. Multi-table games. The Specials. There are many names for these massive convention games, but luckily for us we've got several guests here to help break them down. Geoffrey Peart, Troy Pichelman, and Darcy Ross are all experienced in ways to make your game bigger, whatever the system. THE SPECIALS Geoffrey Peart Troy Pichelman Darcy Ross SCALE IT UP Pathfinder Society Events Ontario Pathfinder Society Monte Cook Games Asset Team
Thu, September 22, 2016
It's another episode all about accessibility in gaming, this time with blind gamer Aser Tolentino and his wife Megan. Both are extremely talented players and GMs (who you might recognize from The Redacted Files or the Firefly Podcast) and they have a wealth of knowledge to share when it comes to tools and tips for making, running, and playing accessible games. THE TOLENTINOS Aser Megan The Redacted Files Firefly Podcast THE TIDBITS Voice Dream Reader Kurzweil 1000 Braille dice on Shapeways 64oz Games (Braille game kits) jsdice.com dice roller Roll20 DriveThruRPG
Thu, September 08, 2016
For our first proper homebrew Chris takes us through his process of converting D&D 3.5's Beguiler class over to Pathfinder. We talk about how to approach a conversion, how to get feedback, and what makes a homebrew appealing to players outside your group. PART ROGUE, PART WIZARD Chris' Beguiler Conversion The Beguiler in Golarion
Thu, August 25, 2016
This one goes long heroes, but that's because Mark has just as much to say about his shared-conciousness RPG "Headspace" as I have to ask, and he's too polite (Canadian) to tell me to wrap it up already. Jack in, this one goes places! OPERATORS Mark Richardson Green Hat Designs Headspace RPG UPGRADES Headspace on One Shot Part One | Part Two
Thu, August 11, 2016
I did this to myself. I made jokes. I let guests talk about L5R. Now he's here, in my podcast. Jim McClure and Paulomi Pratap from Third Act Publishing are here to talk about "Reflections", a two-player storytelling RPG about dueling samurai, and the game's journey from where it began as Tobie Abad's "A Single Moment". SAMURAI Jim McClure Paulomi Pratap Tobie Abad THE DUEL Reflections Kickstarter Reflections at Third Act Publishing A Single Moment REFLECTIONS APS Party of One The RPG Academy She's a Super Geek One Shot
Thu, July 28, 2016
Open Legend is an "open source RPG" created by Brian Feister with the intent that the system can be used to tell any epic story of your choice. We take a look at how the system is broken down into components and how those can be manipulated to suit your preferred genre. CHARACTERS Brian Feister BOONS Open Legend RPG (website) Open Legend RPG (twitter) Open Legend Community BANES Masks AP Livestream video
Thu, July 14, 2016
Urban Shadows. The Watch. Andrew Medeiros knows how to hack Apocalypse World, and more importantly, he knows what happened to Janet! Come listen to us chat about why it's so fun to be Powered by the Apocalypse. PLAYBOOKS Andrew Medeiros on the web (NorthFireGames) Andrew Medeiros on Patreon Andrew Medeiros on G+
Thu, June 30, 2016
This week, Rohit of GamersPlane shares his experience crafting a dedicated play-by-post space online, and how these games are different and often advantageous to their in-person counterparts. PbP games are a unique experience, and we take a look at how that happens. SEEKING PLAYERS GamersPlane.com GamersPlane on Twitter SUPPLEMENTAL MATERIAL AcadeCon 2016 "Tabletop Gaming Has A White Male Terrorism Problem" - Emily Garland "It's not just video games — tabletop gaming has a harassment problem too" - Aja Romano (Vox) 39 Dark - Party of One
Thu, June 16, 2016
This week we're basically a Sailor Moon fan podcast, thanks to the creative team behind Beautiful Senshi Hearts, a magical girl spin on Monster Hearts. Josh Kronegold, Anne Ratchat, and James (JC) Holder talk about their game and the magical girl genre. Special guest Lisa Padol. FIGHTING EVIL BY MOONLIGHT Josh (the pink one) Anne (the blue one) James (the green one) Lisa (the cat) WINNING LOVE BY DAYLIGHT Beautiful Senshi Hearts NEVER RUNNING FROM A REAL FIGHT Stop, Hack, & Roll
Thu, June 02, 2016
Studio Manager for Ulisses North America and RPG veteran Tim Brown gives us a look at what it takes to bring The Dark Eye (Das Schwarze Auge), one of the most popular German-language RPGs with a 30+ year history, to English audiences. How are German games different from English games, and what makes the new edition of The Dark Eye so special? UNSER GAST Timothy Brown Ulisses Spiele North America The Dark Eye Kickstarter
Thu, May 19, 2016
Hearts Blazing is a story-telling card game of melodramatic sci-fi adventure by Games by Play Date. One of the creators, Glenn Given, stopped by to chat about games, storytelling, and smashing the barriers we erect between them. We also talk about the value of creation vs perfection, as well as the Hearts Blazing Kickstarter! (We talked a LOT.) EVERYTHING IS MADE UP: Glenn (GamesbyPlayDate) on Twitter Games By Play Date Hearts Blazing Kickstarter THE POINTS DON'T MATTER: Hearts Blazing One Shot twitch stream Personality & Play Styles by Bart Stewart
Thu, May 05, 2016
Hannah Shaffer and Evan Rowland have hacked their own game! We talk about how Questlandia lead to Noirlandia, what constitutes a noir, and the perils of the banana industry. Warning: there's a lot of giggling in this one. RUNNING THE BANANA STAND Evan Rowland Hannah Shaffer Noirlandia Kickstarter Make Big Things NON-BANANA BUSINESS Noisy Person Cards Actual Play Noisy Person Cards Kickstarter AcadeCon Kickstarter
Thu, April 21, 2016
Mods! Magical girls! Misandry! This episode has it all. Anna Kreider shares her experiences pitching very different games about women to con-goers and what she's learned in the process. We discuss her games The Starlit Kingdom, Autonomy, and The Watch. MAGICAL GIRL Anna Kreider Peach Pants Press Andrew Medeiros Ben Lehman's Polaris THE OTHER STUFF NPC Kickstarter Paracosm Press Eric Vulgaris on Twitch Hades Holiday Party: video | tickets From Scratch #2 with Meghan
Thu, April 07, 2016
We’ve been threatening it for weeks, but we finally did it. Friend of the network and actual lawyer Priyanko “Pranks” Paul breaks down WotC’s OGL and answers your legal questions about using the license. Turns out, it’s way less scary than it looks! DUE DILIGENCE Pranks on twitter Never Tell Me The Pods Reddit AMA on the OGL 2004 OGL FAQ WotC’s OGL vs DMG guide and the SRD copyright.gov Empire of Imagination
Thu, March 24, 2016
Monte Cook Games, fine purveyors of Numenera and The Strange, is in the middle of a Kickstarter to launch three new settings for their Cypher System. Senior designer and veteran game writer Bruce Cordell breaks down both the system and the Kickstarter, flawlessly alleviating Meghan’s page-count induced panic attack and completing her conversion to Cypher fangirl. Join us, won’t you? CHARACTER SHEET Bruce Cordell is a tweeting game writer who has content in an amazing Kickstarter
Thu, March 10, 2016
What's the plural of “apocalypse”? Well, we didn’t figure that out. Sorry. Instead, PK tells us all about the game he’s crafting and the process so far as he aims to break our hearts with a pre-apocalyptic saga from which almost nothing can survive. Also, Star Wars! THERE CAN BE ONLY ONE PK Sullivan’s Twitter Blog Three Rocketeers Three Rocketeers on One Shot Part 1 | Part 2
Thu, February 25, 2016
What’s the difference between a Laser Kitten and a Glitter Cat? Where does a kitten learn to cat? Why do their eyes glow, and what sorts of laser powers do cats even have? Cheyenne Wall-Grimes helps solve those mysteries and more through her new RPG in this purr-fect episode of Meowdifier! Er, Modifier. WHO WHO WHO: Cheyenne Wall-Grimes Glitter Cats Fine Amusements on Twitter , Facebook , & Blog Laser Kittens Kickstarter
Thu, February 11, 2016
(genuine enthusiasm) Homebrewer Richard shares his journey in creating and playtesting an Edge of the Empire conversion to the Mass Effect universe. (further informational statement) Along with Cat, his wife and a member of the guinea pig game group, Richard shares what worked, what didn't, and how the adventure is going. OUR INTREPID CREW Richard's Instagram and tumblr Cat SUBMIT OGL QUESTIONS Modifier's tumblr
Thu, January 28, 2016
Nolan T. Jones and Suzanne Wallace from Roll20 help Meghan parse out the latest news from Wizards of the Coast, and what it means for homebrewing heroes everywhere. We discuss what’s new for Roll20, the differences between your new marketplace options, and muse about what we might see next.
Thu, January 14, 2016
Meghan and Elsa chat about gaming with a disability, and the many ways games can be made more accessible and inclusive for all players. We also discuss Elsa’s forthcoming RPG Dead Scare, our mutual love for Hamilton, and a totally unbiased analysis of Netflix’s Daredevil.
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